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Saturday, January 18, 2014

On The Road To Aradondo An Astonishing Swordsmen and Sorcerers of Hyperborea Actual Play Adventure

There are rumors among the harbor surrounding the Lizard Coast of  Hyperborea. Legends and tales of an ancient evil that is emerging into the world. Of an island swamp where great treasure awaits but also great evil.
A party of seven individuals has answered the call to find their lost comrade who journeyed ahead and was lost to the horrors of Aradondo itself. 
An expedition to find a nobleman who went in search of the treasures of lost Atlantis herself but has not been heard from in over eight months. His family has hired a group of desperate adventurers to take up the challenge.
They are to search a small chain of islands far off the Lizard Coast. They have heard rumors of survivors of the earlier expedition being seen as brain altered servants by pirates and slavers to these islands.
 The journey is  long,involved, and very treacherous indeed. The PC's have set off in a long ship from one of the minor harbors surrounding the Lizard Coast. They heard many rumors and legends surrounding the Snake Riders of Aradondo. It is said that the Snake Riders and the Lizard men have made war with each other for several thousand years. This is protracted war with no end in sight.

Get It right
HERE
Hidden a midst a jungle teaming with giant crocodiles, man-eating carnivorous apes, and frogs the size of ponies lies a forgotten temple that harbors the bane of mankind.  The skilled might reach this temple.  The exceptional might actual discover its secrets and prevent a great evil from emerging to plague all the inhabitants of this world. 


After a twenty five day journey across the seas. The party happened upon a nice habitable island and put in for fresh supplies such as fruit, fresh water, game,etc.
 Everything seemed fine until they ran into the resident Allosaurus

Number Appearing 1d4 +1 
Alignment : Neutral 
Size: Large 
Move: 50
Dexterity: 15
Armor Class: 5 
Hit Dice 4+2 
No Attacks: 3 (Claw, Claw, Bite)
Damage: 1d4/1d4/1d10 
Saving Throw : 14 
Morale: 7 
Experience 1,110
The party had a very nasty time with these horrors from another time. They were able to deal with these horrors tonight but it cost them time
.


The melee was watched with keen interest by the scouting party of a group of cannibal warriors. They left the island as soon as the party won against the Allosaurus. Two dug out boats left the island.





 The party managed to secure some minor treasures from the victims of the man eating dinosaurs. 

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