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Showing posts with label Retro gaming.. Show all posts
Showing posts with label Retro gaming.. Show all posts

Thursday, March 14, 2013

FREE Vancian Magic Supplement PDF And Quick Commentary


 Gorgon Milk has collected a number of very cool and insightful variation on the FREE Vancian Magic System that he's been working on. As a DM we all need more variations into the magic system that is the basis for our hobby. Also we need more weirdness and utter insanity even in OD&D. This is a good start. Also its free.
 The Contents : 
The ZIP contains...

92-page printable PDF booklet
8.5" x 11" PNG cover

SUPPLEMENT CONTENTS
"Turjan of Miir" and "Mazirian the Mage" by Jack Vance
Four articles on Vancian Magic by Gary Gygax
Complete six-level Vancian spell lists by Shadrac MQ
This suppliment is a great start. The finished version with all corrections will be available tonight! In the meantime you can take a look right over HERE

Tuesday, March 5, 2013

Gethsemane Games Indiegogo And More!



I've known the folks running this great company for years and years. They've always been at the cutting edge of  horror rpging. Here's their pitch: 
Gethsemane Games is a small company consisting of husband and wife team Bryan and Marie Irving and the cat, Gethsemane, whom we named the company after. Together we bring indi RPGs to the gaming public and this year we would like very much to release a wide range of adventures, modules and supplements for our horror RPG “Haunts and Horrors (H+H).

Haunts and Horrors has been a labour of love for us, we are both very big fans of good horror and grew up on the likes of Hammer Horror, Universal Studios horror films and so on. In H+H we have brought this love of horror, and our love of the Victorian an Georgian period of history to the table top in a game designed to let players create horror adventures in any historical period that they please.

This year, we would like to release a range of products for the game including (but not limited to);-

“Blood Money”, an adventure set in England durring the early years of Queen Victoria's reign. The old coaching inn “The little drummer boy” has seen better days, the advent of the railways has hit the inn's custom, but perhaps not so much as the tales of a strange phantom horseman that plagues the highways around the inn.

“The Curse of Amon Menetnashti” A Victorian period mini campaign set in Ottoman ruled Egypt in which the party are part of an archaeological expedition which seems to have found a long forgotten Egyptian Priest. Whoever this priest was, his Ka does not seem to care for the expedition as things take a dark and mysterious twist.

“The Drowning Pool” Takes us to England during the regency period. Romney Marsh is plagued with smugglers and something far, far more sinister, a thing from the Celtic myths that has returned to menace the living.

“Suffer Little Children”. Something is plaguing the dreams of children in a small English village, visiting terrible nightmares upon them. Already 3 have been driven mad, and others may suffer the same fate unless the party and the local asylum can get to the bottom of the mystery and face the horror that lurks in the sleepy community. Both an adventure and a setting with a fully detailed town and Asylum and extensive notes on mental health in England after the Asylum reform act.

“The Sins of The Fathers”. A strange ghost dog stalks the moors, but what has brought it back?


Photo: COMING SOON!
Blood Money!
Who, or what, is the dark form that haunts the roads and moors around the old coaching inn "The Little Drummer Boy" and what is the cause of it's hatred for the Johnstons?
A new adventure Scenario for Huants and Horrors, with a new creature and new rules./
 You can find out lots more over at their  IndieGoGo page!
 Right over HERE!
 These folks are some of the best kept secrets in UK horror/dark fantasy role playing. Take for example the Secret of Serpent's Tor 

The ruin had been there since the time of my grandfather's grandfather. No-one knew or cared what it had once been.  What it had become to us was a source of dressed stone for our homes and granaries and for the walls that we built about the fields.
Within the hillside, through what was left of the dilapidated ruin stood a plaster statue of what we assumed was some long-forgotten hero, or deity perhaps.  Plaster.  For generations we had thought the statue to be worthless plaster, and we had left it untouched, perhaps out of reverence for those who had once felt the subject worthy of a statue.
Then, one day, I found a block of stone had fallen from the roof and cracked the plaster away from the statue's shoulder.  What I found beneath was the first surprise, but not the last, for what I found beneath the plaster was gold. 
Who had hidden it thus and why I knew not, but there it was, a king's ransom in a damp, dingey chamber within the hill.  Nothing but the ancient, crumbling ruins outside to watch over it.  Or so we thought… Not until we tried to move it did we uncover the true, and dreadful, Secret of Serpent Tor.  A secret that cost me an eye and the lives of so many old friends.  A secret that wakes me screaming in the night still to this day.
The Secret of Serpent Tor is a an adventure for the Spelldancer fantasy RPG by Gethsemane Games. Intended for a small group of of moderately experienced or a larger group of inexperienced characters, the adventure pitches the party headlong into a desperate struggle to contain an ancient evil, a cult of demonic serpent folk, unleashed after centuries of imprisonment and bent on once again subduing all around them.
Fabulous wealth and terrible danger await those that would learn The Secret of Serpent Tor.
Yes most of their wares are based for the in house Spelldancer system but they can easily be adapted to any old school fantasy or retroclone system. The adventure is based around a long forgotten cult of demon snake-people accidentally unleashed when the abandoned and ruined fort-shrine built to lock them away is plundered for stone by the local farmers.
This is only the tip of the snake cult. There are many reasonably priced adventures on sale right now at their Drivethrurpg shop right over HERE

Still not convinced? Well here's a free sample about real world diseases that can be easily adapted to your favorite retroclone or rpg setting. Free over at Drivethru
Right HERE
 So take a stroll over to the IndieGoGo page make a pledge and lets get these adventures off the ground! 

Saturday, February 23, 2013

The Amazing Mr.X For Your Old School Horror Campaign


The Amazing Mr.X is a great film to pull and mine from. The plot goes something like this : On the beach one night, Christine Faber, two years a widow, thinks she hears her late husband Paul calling out of the surf...then meets a tall dark man, Alexis, who seems to know all about such things. After more ghostly manifestations, Christine and younger sister Janet become enmeshed in the eerie artifices of Alexis; but he in turn finds himself manipulated into deeper deviltry than he had in mind.


Everyone in this movie is getting screwed by everyone else. The film crosses the line between horror and noir. It bounces back and forth easily and completely. 

Here's the Full Movie 

So now that You've watched the movie surely there can't be anything to use. Its a strange, standard, noir/monster/ghost piece. Well aside from the sets, the characters as NPC's , the use of the secrets, the twists and turns. There is more to it. 

Using Mr.X For Your Old School Horror Campaign 

The role of Spiritualism in horror games isn't usually something that one finds entire campaigns about. However Call of Cthulhu isn't always your usual Mythos game. Pagan Publishing actually did a remarkably good job of creating a usable campaign set right around my neck of the woods. 

"Coming Full Circle is a campaign for the Call of Cthulhu role-playing game. It contains four scenarios set from 1929 through 1939. This is a non-Mythos campaign featuring threats drawn from New England folklore and superstition, and includes rules for creating psychics and mediums as investigators and using "the Gift" in play."
The above is from Amazon 
Let me tell you this campaign doesn't just put the gift in play it's one of the best game books for using the type of psychics that we see not only in Mr.X but in films, and television as well. 
"VENGEANCE HAS BEEN A LONG TIME COMING. The little town of North Ashfield, Massachusetts, is not the kind of town where evil dwells. Yet it not only dwells- it thrives. The ghosts of the past and the horrors of the present rub shoulders with honest citizens and innocent children, feeding on the isolation and the naivet' of the residents. The circle of life, the circle of love, the circle of friends, the circle of family: all are encompassed within a much larger sphere . . . the circle of death. Its arc is slow and somber, but when the ends are joined all hell will break loose. The legends of New England rise wild." 
 


 The witch, the phantom, and the vampire of New England legend  are the sanity- blasting legends of the adventures not Cthulhu or company.  When wanting to portray a psychic investigator ala Millennium (remember when that show was all the rage) or even the con artist type of Mr. X this is the book. 

 Possibly my favorite Pagan book that no one seems to ever talk about anymore. Its nice to shed some light on it. If only for a moment. 



There's also one other game that I've used the Amazing Mr.X with and believe it or not none of the players ever saw it coming. 
 That's right I slipped in the entire plot into Gang Busters ad hoc and none of the players caught on. One of the players ended up with a detective with  some impressive slight of hand abilities and it bridged into another series of adventures.