I've run this old school adventure before but last night my buddy Peter got back home after a long business trip out to California. He got together with friends and family and so wanted a game.. now. So with little preparation I pulled this adventure from the back archives of Drivethrurpg. This adventure is a challenge and well suited for the more populous regions of Hyperborea.
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The Hall of the Family: A Short Delve...with a medusa!
This short adventure covers the sad story of a family brought to ruin due to a seer's tale and what became of their home after their fall. With Goblins, medusa, golems, satyrs and even minotaurs...ensure your players have a rolliking good time as you crush all their hopes. Download The Hall of the Family today and start adventuring tonight!
The adventure is presented in a system-less fashion using common themes and elements found in any fantasy game. It should be easy for any GM to work this into any campaign.
I DM'ed this with little free gem before for this group and because it's a free adventure I've heard a few murmers that companies don't put their all into them. That's simply pure hog wash. Josh Mannon has a written a very tight little number here as the PC's found out. The maps are nicely put together and this adventure runs like clock work.
I didn't get home till almost four am but the players wanted to finish this one once and for all. The game went very well. Finished it but I left a few hanging threads for future adventures. So we'll see where this one get's taken in the coming weeks! Adapting Hall of The Family To AS&SH.
This adventure is easily adapted into AS&SH because many of the monsters, encounters, and old school sword and sorcery elements are already present within the game! The maps are standard for AS&SH use and the encounters are well balanced. There's enough here for a couple of short games or one very long encounter session such as the night I had! All in all a very nice little download!
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