Pages

Showing posts with label Adult Content. Show all posts
Showing posts with label Adult Content. Show all posts

Sunday, July 5, 2015

Review and Commentary On the Free OSR Horror Rpg Adventure - Come to Daddy For Your Old School Campaigns

I spent part of my day reading through one of the most brutal and well done free adventure I've seen in a while. Come to Daddy is written & mapped Anders Hedenbjörk Lager aka dawnrazor) and superbly illustrated by David Lewis Johnson and Jim Magnusson.If you are looking for an adventure that crosses over the bounds of Lamentations Of The Flame Princess rpg system turf and then backs up to finish the job then this is it. For those of you who don't think that an OD&D style game adventure can cross the same bleak and weird turf as the original Hills Have Eyes film. Think again. You haven't met the Rodbrok family, a more twisted group of mutant cannibals you are not likely to meet and they're very hungry. But there's more going on here.
Grab It Right Over HERE
Come to Daddy_B&T_pic
The basic plot goes something like this:
In Come To Daddy, the characters end up in the clutches of a most evil family of crazy viking mutant cannibal killers and their weird monster creations in the middle of a frosty nowhere
The place is also haunted by the souls of some of their unfortunate victims and full of lethal traps for the unwary. And this is just the tip of the ice berg. There's some very dark and lethal stuff going on here at the home of these people. We're given a thumb nail view of every member of this twisted family and this adventure taps into the dark and lethal vein of the OSR with some surprisingly entertaining events.
This adventure has a wholly deeply disturbing Lovecraftian vibe echoing throughout it, we get a ton of new material in the form of monsters, spells, items, and more. But its the way that the adventure sets up the party and then proceeds to take apart piece by piece the flesh and marrow of the whole of any expectations. This adventure is perfectly aimed like an arrow at the heart of the OD&D or LoFP crew of players and it does an exceptional job of showcasing its old school horror ghastliness in the middle of the winter woodlands of your campaign. This material could be placed anywhere across the board in an ice choked part of your setting and world. This adventure is a mini campaign into itself that echoes such films from the 80's as 'The People Under The Stairs', the original Hills Have Eyes film, some of the dark slasher and jungle cannibal  films of the 70's, and 80's. And there's a ton of back material that's been included in this adventure to pad out, create squeals, and add a ton of Lovecraftian depth to the entire adventure combo pack. There's everything here to keep the horror of the place going for weeks. There's lots of fiddly bits and pieces to have at least three or four weeks worth of material to keep the party going. There are some notes on conversion between editions but given the depth and the way this is written this adventure makes a solid hit to take the PC's straight into Texas Chain Saw territory via the writing of HP Lovecraft in a pseudo historic setting of the DM's choice.
This is not an adventure for the faint of heart or the easily offended, there's blood, guts, and body horror galore. Not to spoil the surprises but this one is like the Manson Family Christmas special via a faux Viking picnic with death metal blaring in the background. The type of material that Ravenloft could hint about but couldn't show because the Satanic Panic button people would have been on the phones of the local television stations yesterday.
Now with all of that hype there's a few things to go over, the adventure is free but there is also a map pack and the free pdf. The map pack is not only necessary but perfectly well made to be able to support this horror laden mutant horror  ride from Hel. And believe you me its worth the download.
But is it playable? Yes with the right group of players this thing should be a blast and it could easily be used for a wide variety of retroclones. The top choice I would have to use this sucker with would be Lamentations of the Flame Princess given the wide array of blood,guts, & gore and then possibly Astonishing Swordsmen and Sorcerers of Hyperborea. There are several reasons for the latter choice as well. Given the demented feel of the the Rodbrok family and some of the dark forces at work in this adventure. AS&SH is a good choice because of the bleak feel, weird atmosphere and over all horror of the adventure. There's lots of perspective for a very brutal adventure TPK for this adventure.
Believe it or not the module also has a very weird vibe that could be used with Fantastic Heroes and Witchery rpg system. The dark and robust nature lends itself to that game as well. But all of these retroclone systems would require a bit of effort to easily convert it over to your favorite retroclone of your choice. But is it worth the download? Hell yes it is, if your a horror rpg fan whose delicate sensibilities deviate to the dark side of the spectrum in a balls to the walls solidly done and decent horror adventure in the old school tradition then grab this adventure and get to playing! Five out of five with a solidly unnerving and darkly creepy adventure. 

Tuesday, September 9, 2014

Un Boxing And Review Of The Hanging Coffins Of The Vampire Queen By Mark Taormino



Grab It Right Over
HERE
So I finally received my physical copy of  'The Hanging Coffins Of  The Vampire Queen' , the OSR vampiric tour de force by Mark Taormino. This module is for any number of OSR retroclones and it really does a wonderful job of trying to plug into the the older edition or retroclone of your choice. 
Mark has a passion for D&D and AD&D, he's also a screen writer as well as a game designer out in California all of which comes through in The Hanging Coffins. The plot goes something like this : 
'Death or freedom? The Vampire Queen has challenged a small band of her worst prisoners to escape from her wicked dungeon lair. With all of your original weapons, magic items and possessions, it is up to you to outwit and fight your way through terrible traps, beastly monsters, and all the horrific surprises she has arranged for you'
Right off the bat this module has a wicked sense of humor about itself  but its still a nasty & deadly little read through for an AD&D style first edition module.
The writing is tight, the plot inventive, and play is wicked. Have a few PC's on standby for this one. Seriously, this adventure is very nasty but in a good way.
I have to say that I was very pleased to feel a stiff cardboard backing to the envelop right out of the gate. That's a good sign that the game company or hobby store that your dealing with knows what its doing. It helps to preserve the module or game product from the postman. Take note game companies for future shipments. 
 Good quality packing material makes all the difference as well. It basically means that the company or person cares enough to hand pack their stuff. This is one of the reasons why I prefer the smaller game companies to the mass market stuff out there. Also you don't get that 'Christmas morning' gift feeling unpacking a pdf.
 I'm greeted by the Vampire Queen herself whose sealing the adventurers doom with a kiss, a very nice little bonus to an already nice old school adventure package. The author is setting the tone of his adventure with the little details of artwork that make this a total package. The sense of humor is one that is here in spades, a darkly playful bit of fluff that goes a long way to making this a real winner of a module in my book.
 The next thing comes across in the physical book that is the module,this book is sealed up with a lovely comic book collector bag in addition to the cardboard wrap around. Yes, I'm making a big deal about this because I've recently gotten a book from 'Fleabay' and well we've all been there. In this economy good packing makes for happy gamers and DM's. The artwork screams 'Old School 'right out of the gate!
 The page count is a hefty one and the paper stock is good quality as well as the wrap around cover. Mark is using a nice printer as well. Good quality in a module means solid shelf life over the coming years which equals solid utility in the years to come. Loving the Jeff Dee cover art which pops even more in person and the back cover as well sells this one.
 The module sells you on the adventure just like those old first edition AD&D modules, it almost jumps into your hands and says, 'play me!' You can see where to take a feather from another old school writer's cap, the art sets the tone and stepping points for the book here. So far I'm loving everything I'm seeing.
 Overall my initial impressions are very favorable that this module was worth the time and energy for the Kickstarter.
The wraparound cover maps are very well done and I recognize the cartographic style of Alyssa Faden and a very clever back joke to the adventure map itself. Nice.
 That wrap around cover map is very well done and reminds me of some of the very early TSR products from back in the day.
 As we start dive into the background of the module with the introduction, it becomes clear that the Vampire Queen is a vile villain of epic scope that could take over the undead scene of the campaign that she's let loose in. That's not a bad thing but man is this adventure well done but please bring some extra PC's to the fold. The adventure says for levels ten through fourteen on the cover and their not kidding.
 As your reading through the Hanging Coffins keep that 'wrap around' cover handy for reference, this adventure's encounters move fast and remind me of some of the Goodman games adventures I've seen in the past. The writing here is playful, funny, and very deadly.
 A quick word on the spacing and fonts of the  Hanging Coffins, they're very easy to read and for older eyes that's really very important. A real plus in a world of old school rpgs that like to have very tiny little lettering. He scores points for that as well.
 Nice old school stat blocks that are quick for a solid way to reference at the table during play is a always a plus. The encounters here remind me of Hammer's 'Famous Vampire Killers' thrown into a blender with AD&D then set on Vampire Queen!
 Yeah bring a few extra adventurers to this one, the humor is high but not playground at all. The module is clever but doesn't talk down to its audience.The encounters here are going to take a bit of work through but the adventure is flexible enough to allow the DM to work this adventure into his pattern of Dming and campaign.
There are a few sidelines adventure bits, some really nice hooks, and a few dangling plot bits that the DM can exploit for their own campaigns but these are not barn doors that will effect play at all. Here's where the author's background as a screen play writer shows through. That's a good thing and makes this module read like a clever black horror comedy in some places and yet the adventure turns up the heat to some searing edges in other places. Its a hard and razor edge style of play to balance though but the author does it nicely. 

Several of the encounters are throw backs to the puzzle solving, investigation bits, and work throughs  of the older TSR Advanced D&D first edition adventures. With a bit of real skill and luck on the players part its survivable with some really good rolls of the dice. 

The treasures, loot, encounters, and meat of the module are a nice change of pace from some of the hum drum material that has been making its way to the marketplace lately. The Hanging Coffins Of The Vampire Queen is out just in time for Halloween and might make a fantastic October mini campaign. 
There are a lot of old school Kickstarters out there and that's fine but with Mark's efforts and further en devours only now starting to get off the ground, this was one adventure worth the wait to me. I'm very happy to have a physical copy of this adventure and it will have a proud place upon my shelf right along with my copy of OSRIC and my AD&D first edition books. 
If your fretting over the level of play here in the Hanging Coffins of The Vampire Queen there are a number of pre generated PC's for play. In reading through the module, I can actually see using these as fodder for the trepidations of the Queen herself or her myriad of forces that infest her dark and nasty lair. 
Note that the stat blocks of the Vampire Queen are easily convertible to your favorite OSR retroclone or even Pathfinder with a bit of work. The level of play here is well thought out and the balance is nice for the pregens. All in all I think that this is a really nice modern throwback to another age of gaming. 

Bottom line here is that I feel that the Hanging Coffins of the Vampire Queen is worth the time, energy, and your dollars.Grab a copy just in time for October, grab some friends, and sink your fangs into this wonderful old school retroclone module today!
Note: that this one isn't for the kids, this has several adult threads that run through the module. The humor is well done and very un PC in places just the way I like it! But its definitely not for the kiddies. Now that that's understood, this is only the first of several Kickstarters that Mark Taormino will be running.
'The Secret Machines Of The Star Spawn' is his current Kickstarter and you can find Chocolate Thunder and her friends right over HERE
Chocolate Thunder and Otto the Viking are taking down the "Sucka!"

Tuesday, August 26, 2014

Coming Soon From Kickstarter : Maximum Mayhem Dungeon #2: Secret Machines of the Star Spawn by Mark Taormino

Chocolate Thunder and Otto the Viking are taking down the "Sucka!"

Go Take A Look Right
HERE
Well it looks like my buddy Mark Taormino is at it again with another incredible adventure  by launching another Kickstarter for Freak show games latest creation.
The plot goes something like this :
Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last few months of an unspeakable evil that has risen up inside. An evil that “fell from the stars.” They say there is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, and "Little Green Men" that are roaming the land causing chaos and mayhem! 

The locals are at their wits end. They put out a call for the bravest, the strongest, the smartest group of adventurers they could find... and unfortunately for them, your group has "answered the call." You and your stalwart band of adventurers know exactly what to do...  plunder the mountain for the treasure within! And maybe figure out what those pesky locals are bitching about!

Half of the adventure takes place in the Volcano Dungeon Lair and the other half on a huge, Futuristic Spaceship which the Star Spawn has had "parked" above the planet unknown to anyone for the last 1000 years! If we can hit enough stretch goals we'll "unlock" more encounters, dungeon levels and ship levels etc!

I got to see the cover for this module about a month ago and it looks pretty insane for an OSRIC or first edition AD&D style adventure. I'm hoping that they meet their stretch goals. Mark has worked with some pretty incredible artists and the module has a definitive 70's weirdo grind house vibe to it. So I can't wait to see what happens when this one hits the airwaves. Stay tuned folks. 

Wednesday, July 30, 2014

A Dark Corner Exclusive : The OSR Module For OSRIC 'The Hanging Coffins Of The Vampire Queen' By Mark Taormino



 Grab It Right
HERE
The printed module book is $25 each (cost includes USA shipping) and come with the PDF. If you want the PDF only it is $15. You can make a PayPal payment to violentfilms@gmail.com PDFs go out tomorrow night. For printed books make sure you include your shipping address!
Imagine taking a PC from first edition AD&D or OSRIC  and fighting your way to freedom against hordes of undead, the living dead, horrid villains, room after room of adventure all arranged for you by the vile Vampire Queen. That's exactly the sort of adventure that this one offers. Months ago I began to follow this Kickstarter and watching as some of the top artists in the field of old school rpgs got on board. I got a chance to speak with Mark Taormino about his adventure.


So Mark, why was the Hanging Coffins of The Vampire Queen made and what about the so called 'Adult Content of the Vampire?'
I wanted to make these thing for folks like you and i that hearken back to really old school fun - no political correctness etc and with irreverent humor etc
I read that this adventure is going to be packed with encounters, NPC's, and some great stuff care to elaborate Mark?
The module delivered is double the size of what was originally planned with respect to having two maps instead of one and double the encounters topping out at 52! Plus about 5 new monsters, and 12 Pre-Generated characters added as well! Oh and... the Pre-Gens. Is there going to more adventures after this one? And what's this that I hear about a this being part of an old school adventure line? This is my new brand for the products: MAXIMUM MAYHEM DUNGEONS are created with one thing in mind: ass-kicking fun. This adventure has that classic look and feel both inside and out, including blue maps and old-school fantasy art from some of the best artists in the business! Filled with irreverent characters, diabolical villains, over-the-top monster encounters, outrageous magic, mischievous NPCs, traps, puzzles, and more blood and gore than you can shake a +5 staff at! This adventure will entertain and challenge everyone who dares to play it! EVERY encounter is going to be memorable or interesting etc I did enjoy writing this adventure and I want to launch a new side games biz for these OSR products to continue making them! Also I will be launching a 2nd one in a few weeks! For module #2! I will tell u more soon!

Well Mark thanks for taking the time to talk with the Dark Corners blog and I can't wait to see what's going to be coming up in the next adventure from MAXIMUM MAYHEM DUNGEONS!