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Sunday, August 7, 2011

There Are No Limits .... In The OSR

I've been doing a bit of soul searching as of late. Thinking long into the night about where my other games are going. They're not at the moment. I've been running Human Space Empires for quite awhile now but I want to do something else a bit more modern yet within the contents of the OSR field.

Frank Cotton: I thought I'd gone to the limits. I hadn't. The Cenobites gave me an experience beyond limits... pain and pleasure, indivisible. 

I somehow feel that the limits of the science fiction/science fantasy game can pretty much be felt & occasionally I've hit a wall with my dungeon mastering. Time for a bit of a change but what system? 

Well the truth is that for months I've been thinking & reading this through. I've decided on Goblinoid Games System. A combination of Mutant Future,Labyrinth Lord,& The Advanced Companion. I'm thinking of using the underworld as plane of existence. 
Kirsty Cotton: Who are you?
Lead Cenobite: Explorers in the further regions of experience. Demons to some. Angels to others.


This decision is also an economic one as well. I need a system that can do what I need it to from horror,science fiction, to straight fantasy. I've got a lot of role playing stuff & I like the idea of not buying any more & using the free resources out there. I hear a huge amount of clatter about edition wars out there. Its pure bull shit as far as I'm concerned.
The real war is one of economics & not getting sold another game that will disappear within a year with only fan support to back it up! That really is the hobby's dirty little secret. The  further regions of experience here are what I can accomplish with the systems myself as a dungeon master. No longer do I have to play around with the endless watz for the perfect system. It doesn't exist.
I'm settling down & I'm going to put a poster in few local hobby shops. I want to see what players I can scare up. Over the next couple of months I'll be converting monsters, creating new ones, settings, planes etc.
I'll be using The Beyond as my plane of torment for my players! Read about  The_Beyond